Book 36 -- Dark Elf PC race (last revised 9/1/00)
Dark Elf
Stat costs: 7 4 7 4
Start DP Bonus: 0
Start Nat. Armor: 0
Ht: 48 - 64
Starting Stat Maxes: 13 18 13 18
Starting Skills: common, elven, move quietly, daze, blast
Deep below the ground exists a society where deceit and treachery is
admired. A supernatural power presides over this evil culture,
encouraging her subjects to do whatever is necessary to achieve power
over the others. This is the land of the Dark Elves, who long ago were
banished from the sylvan woods of the surface world.
The Dark Elves lost touch with the elven spirit, and are not nearly as
attuned to magic in general. The Dark Elves have fine-tuned their
abilities towards crafty slaughtering of their foes. One such ability is
a limited form of levitation, that works much like the flight ability of
faeries. Though uncomfortable for them, Dark Elves are able to function
normally on the surface world, whether day or night.
As a race Dark Elves are very evil and untrustworthy. This doesn't mean
a Dark Elf individual cannot be good aligned, as such exceptions could
certainly exist.
The End
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