Book 67 -- Lockjaw's Magic Advice (last revised 11/15/02)

(from the barely legible notes of Lockjaw, somewhat Magic Couselor for Antar)

Welcome youse Magic Counselor Lockjaw, lil Magelings! Mez got da
smartz (OOC:CUN 16) and da super-fast reflexes (OOC: Dodge/Retreat 4)
ta be da masterful Magi dat youse knowz an love today. Firstly here
iz da list of da Power Werdz youse will always needz:

Trinock -- only usable by Mages like youse, 2 Destiny Points
Animus Unus X -- must always be said by Mages, cost iz da Magic Point
Elf-A-Roni -- increase troll/ogre hunger +1, more violent in battle
Woot-Woot -- increases damage, wave hands in air
Monkey -- said with Elf-A-Roni fer da greater effect

Some folks mention dat der are da other Power Werds like Ipse
Fascinare Unus X, etc, dat hogwash, dem make no difference coz if da
werd don't improve youse toughness and stamina well what gud is it
rite? Rite. If youse wantz ta go more higher youse can increase the
amount coz Unus = 1 Deus = 2, etc, but mez no can count higher den 2.

Now whether youse lil elf, pimping half-elf, or jus gangsta human
trying some spellwerk, youse must do one ting: wear plate mail. A
great helm, large shield and a maul would be nice too, yeah you can't
use da sheild and da maul same timez, so what, carry them just in
case, and maybe a warpick. Here's how you gangsters should do it:
1) Wear plate mail and great helm
2) Cast da Power and da Speed (especially Speed in Plate)
3) Hit with youse Maul or Warpick/Large Shield combo
4) Charge to Short in plate mail, hold it (magick + Short range = Best)
5) When injured go berserk
6) If all else fails and youse can't berserk, etc, cast spellz

    • must do 1-5 first
Certain gods is better fer youse lil magelings: Kellen is good guy,
Tharkan is nice too, but always remember Kulose and Wokrob, dey great
gods dat help youse wit da stuff youse weak at. Tink of da Guild as
like da prison, unnerstand dis, cause lil magelings are just da fresh
young meat. Who's yo daddy? Don't let it be dat Mino in the top bunk.
Mez assemble several of da Frequently Asked Questions fer youse on additional magickal stuffz:

Q: Are there enchantment codes for different things I can make with Magic Points?
A: [Lockjaw] Enchant-huhwhu-who?
Q: Things like Dragonbones can be used for different magical items, are there a list of special items with their required special 
components?
A: [Lockjaw] Yep, dat Sadie, she iz shor sexy.
Q: In addition to Magical Fury what other Advanced Magics are available?
A: [Lockjaw] (belches loudly)
Q: What projects are currently being worked on by the various player groups?
A: [Lockjaw] I'll play along, what?

Ok, mez come clean, mez no clue about most da advanced magickal
stuffz, especially da enchantments and components and junk, but if
youse knowz and iz willing ta tell me, dat shor gud. Mez keep list of
stuff if mez ever learns anything.

Mayhem and destruction fer youse all,
Lockjaw

The End

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